Encreecia 0.0.10 released
Second public release of Encreecia has just been set free.

Some picks from the 160+ commits since 0.0.9 (most of them have been done after the last testing session):
- Maps: shore chunks
- Added more images & recreated some
- Bugfix for applying a health potion when already dead
- Fixed /who IP output
- Minimap shows different colored marker for party members
- Players are now saved periodically (not only on logout)
- Client: many bugfixes & improvements to “UI sluggishness”
- Easier targeting & shift-hover targeting
- Changes to when creatures can swap places with each other
- AI: Improved target selection
- /played shows also session length
- Fixed a client movement bug that caused spurious key releases when changing traveling direction
- Party members can now set a minimap marker to point a spot on map to other members
- Map editor: show spawn radius
- Emotes (see /emotes)
- Guilds are saved periodically
- Tweaked monster speeds
- Maps: added an underground crypt to newbie island
- Map editor: proper flood fill support
- /who shows player OS name, version & java version as well
- DM command /bandwidth to check how much data has been sent to players
- Maps: jail island for DM usage
- Creatures can change face when “engaged”
- Tweaked Line of Sight on client
- More robust exception handling on server and client
- Instance entities are loaded properly now
- Client-side chat logging
So there are some very important bugfixes & usability improvements. Unfortunately Windows XP is still suffering from some UI freeze issues. Will hopefully get addressed in the future.
The shore chunks, for example, allow turning this:

Into this:

Which is pretty much the reason there is a chunk-based map system in the first place. Chunks are divided into global and map-specific ones, so any map-specific chunks do not pollute the global chunkspace.
Doesn’t make the mapmaking a breeze; it’s still quite tedious work. But at least it’s much faster than it would otherwise be
Rest of the features pretty much need to be tested in the game, another testing session will be hopefully held soon…
7d1563ab111d59f06143162c4c931e556e49d63c jfealdia-client-v0.0.10.zip ae26f9500af81e24ff49fb4bf1780c293244a55c jfealdia-src-v0.0.10.zip